UNRELEASED GAME
"An unreleased AAA multiplatform narrative-driven title by Supermassive Games."
Platforms
TBA
Role & Responsibilities:
-
Active part of design team from pre-production for a multiplatform AAA title.
-
Wrote lore and background details for characters, collectibles, and histories.
-
Storyboarded, developed, and implemented player choices and outcomes.
-
Built and iterated on levels, puzzles, and cutscenes using Unreal Engine 5.
-
Designed and tested gameplay systems and interactions with Blueprints.
-
Implemented and tested gameplay, challenges, and player interactions.
-
Built and staged cinematics and motion capture with UE5 Sequences.
-
Collaborated with narrative designer to ensure franchise consistency.
-
Developed in-game secrets and their stories with narrative designer.
-
Converted storyboards from in-house tools to UE5 with GameFlow.
-
Proposed and documented pickups connected to major franchise.
-
Managed subtitles and documented information for localisation.
-
Proofreading and continuity-checking for original game script.
-
Supported motion capture team and actors in recording data.
-
Cooperated with QA and other designers to find and fix bugs.