Sam Rowett is a professional Game & Narrative Designer.
With two Master's degrees, one in Creative Writing from the University of Essex and another in Game Design & Development from the National Film & Television School, Sam is uniquely equipped to design anything from a complex narrative game to a casual mobile title. His most recent role was Game & Narrative Designer for King's College London's groundbreaking Ludico initiative, creating digital learning experiences for postgraduate students.
Sam has showcased his work at major UK events, including the EGX and the PC Gamer Weekender. Before that, he pursued a career as an independent developer and wrote as a games journalist.
Sam was inspired by the writing styles of Japanese and American writers Takumi Miyajima (Tales of Symphonia) and Amy Hennig (The Legacy of Kain). He is adept at writing succinct, punchy dialogue and especially interested in role-playing games (RPGs) and other character-driven stories.
In addition to writing and designing games, Sam provides voice overs for other games and web projects: including the upcoming Women of Xal and the First Aid Spray Podcast. He is also branching out into 2D and 3D art and animation, with a particular interest in heroes, magic, and monsters.