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Platforms: Microsoft Windows

Release Year: 2020

Genre: Lab Simulator

Studio: Ludico (King's College London)
My Role: Game Design, Narrative Design, UX Content

A realistic ​laboratory simulator for neuroscientific protocols.  Using scientific methods, you must test, stain, and examine brain tissue.  Carefully consider each step as you advance, for one wrong move could prove disastrous.

labsim4 (1).PNG

Neuroscience: Laboratory Techniques is a 3D laboratory simulator developed for King's College London, designed to help teach postgraduate students about immunohistochemistry and double Immunofluorescence protocols.

Based on learning from one of the UK's best universities for science, this game authentically replicates the feeling of being in a laboratory while teaching players how to study, care for, and preserve brain tissue.

Work through the protocol to properly prepare your tissue samples, but be sure to take care.  Neuroscience is a delicate practice and even the slightest mistake can destroy all your hard work.

Contributions & Responsibilities:

Worked with director to develop design from pre-production to final release.

Wrote all narrative content, UI text and tooltips, game documentation.

Used Unity to assist the programmer with implementing mechanics.


Consulted and worked with academics to ensure project accuracy.

Implemented subtitles and text-to-speech accessibility features.

Materials ​above used with the permission of Ludico and King's College London.

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