Neuroscience
lABORATORY tECHNIQUES
Platforms: Microsoft Windows
Release Year: 2020
Genre: Lab Simulator
Studio: Ludico (King's College London)
My Role: Game Design, Narrative Design, UX Content​
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A realistic ​laboratory simulator for neuroscientific protocols. Using scientific methods, you must test, stain, and examine brain tissue. Carefully consider each step as you advance, for one wrong move could prove disastrous.
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Neuroscience: Laboratory Techniques is a 3D laboratory simulator developed for King's College London, designed to help teach postgraduate students about immunohistochemistry and double Immunofluorescence protocols.
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Based on learning from one of the UK's best universities for science, this game authentically replicates the feeling of being in a laboratory while teaching players how to study, care for, and preserve brain tissue.
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Work through the protocol to properly prepare your tissue samples, but be sure to take care. Neuroscience is a delicate practice and even the slightest mistake can destroy all your hard work.
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Contributions & Responsibilities:
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Worked with director to develop design from pre-production to final release.
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Wrote all narrative content, UI text and tooltips, game documentation.
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Used Unity to assist the programmer with implementing mechanics.
Consulted and worked with academics to ensure project accuracy.
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Implemented subtitles and text-to-speech accessibility features.
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Materials ​above used with the permission of Ludico and King's College London.
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