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Neuroscience
lABORATORY tECHNIQUES
 

Platforms: Microsoft Windows

Release Year: 2020

Genre: Lab Simulator

Studio: Ludico (King's College London)
My Role: Game Design, Narrative Design, UX Content​

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A realistic â€‹laboratory simulator for neuroscientific protocols.  Using scientific methods, you must test, stain, and examine brain tissue.  Carefully consider each step as you advance, for one wrong move could prove disastrous.

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labsim4 (1).PNG

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Neuroscience: Laboratory Techniques is a 3D laboratory simulator developed for King's College London, designed to help teach postgraduate students about immunohistochemistry and double Immunofluorescence protocols.

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Based on learning from one of the UK's best universities for science, this game authentically replicates the feeling of being in a laboratory while teaching players how to study, care for, and preserve brain tissue.

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Work through the protocol to properly prepare your tissue samples, but be sure to take care.  Neuroscience is a delicate practice and even the slightest mistake can destroy all your hard work.

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Contributions & Responsibilities:

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Worked with director to develop design from pre-production to final release.

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Wrote all narrative content, UI text and tooltips, game documentation.

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Used Unity to assist the programmer with implementing mechanics.

 

Consulted and worked with academics to ensure project accuracy.

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Implemented subtitles and text-to-speech accessibility features.

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Materials â€‹above used with the permission of Ludico and King's College London.

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Contact

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sdr1107@mac.com

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Connect

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