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Mad Cardener
 

Platforms: Microsoft Windows

Release Year: 2017

Genre: Idle-Clicker

Studio: Independent

My Role: Game Design, 3D Artist​

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An idle-clicker "burn 'em up" game.  When alien roots infest your land, hop in your car and burn it away with mounted flamethrowers.  The more you destroy, the higher you'll score.

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mcar_4.PNG

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Mad Cardener is a idle-clicker game made for the 2017 Ludum Dare game jam, whose theme was "Combine two incompatible/unlikely genres."  My entry mixed War of the Worlds-inspired science fiction with gardening.

 

​The game sees you in charge of a large car armed with two flamethrowers, with the purpose of burning away the alien plants infesting a race course.  The more you destroy, the more points you earn.

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Contributions & Responsibilities:

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Designed game systems, race course, and interactable environments.

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Used Unity engine and C# to develop and program the game.

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Created all 2D and 3D art assets using Aeseprite and Maya.

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